Category Archives: Volley & Bayonet

Waterloo & Wavre Anniversary Battles

The anniversary of the Battles of Waterloo & Wavre have come and gone. As planned we managed to mark the anniversary this year with two battles played simultaneously on two separate tables.

Fought over a single evening some 2,600 6mm miniatures sought advantage, attacking with as much determination as their historical counterparts.

For those interested a summary of both battles can be found here.

The Road to Brussels

The other week one of my wargaming friends pointed out that the anniversary of the battles of Waterloo and Wavre would fall this year on a Friday. With Friday evenings being a regular gaming night it seemed fitting to mark the anniversary in some way. The question that perplexed me was how?

My armies for the Waterloo, while well progressed, are currently incomplete as I have insufficient Prussians – just two corps of the required three of Waterloo. In addition my revised terrain for the battle is not ready. Clearly an historical refight of Waterloo was not achievable. Wavre was of course one option and I find this an enjoyable battle to refight. But we have refought it recently. Clearly some additional thought was required on how to mark the anniversary.

In the end I came up with a scenario that assumes the Prussians have fallen back along their line of communication towards Namur, instead of towards Wavre, and Wellington redeploys to the east in an effort to retain some semblance of contact with the Prussians.

Our scenario will see two battles played simultaneously. The main battle will see Wellington facing Napoleon on the northern table. Meanwhile the smaller battle, where the Prussians will be engaged against Grouchy, will be on the southern table. In addition with limited time on a Friday evening a scaled down battle will be required. Having completed the orders of battle, all based on the historical battles, the situation can be described generally as follows, the wording taken from the player briefings:

The twin battles of Quatre Bras and Ligny fought on the 16th of June were extremely bloody affairs. The Prussians suffered particularly heavy casualties and the three Prussian Corps involved at Ligny were split in the chaos following the battle. They have fallen back on their lines of communication towards Namur though becoming more dispersed in the process. Wellington, aware that Napoleon is trying to split the allied armies, has moved his army east in an attempt to remain in communication with Blucher. To do this he has establishing a new line of communication with Brussels via the Brussels to Wavre Road.

Napoleon pursuing east has dispatched a portion of his army, including those troops under Grouchy, to cover parts of the dispersed Prussian forces while protecting his own left and rear from attack from those British forces deployed around Hal. Napoleon has his main army concentrated against the Anglo-Allied army commanded by Wellington. Wellington has drawn up his army to halt the Emperor. Unfortunately his position is not as strong as that around Mont-St Jean where he had planned to fight. On the morning of the 18th of June the Emperor has assembled something in the order of 42,000 foot, 10,000 cavalry & 118 guns in his immediate vicinity. Wellington meanwhile has at his disposal some 38,000 foot, 9,000 cavalry and 100 guns, though the quality of his army is mixed.

Simultaneously a smaller French army, commanded by Marshal Grouchy, is facing those Prussian forces nearer the Anglo-Allied army. Grouchy forces are unfortunately not fully concentrated. Initially they comprise Vandamme’s III Corps of some 16,000 infantry, 1,000 cavalry and 36 guns. Opposite the Prussians have drawn up Pirch’s II Corps. This comprises 24,000 infantry, 3,000 cavalry and 60 guns. Like Grouchy’s French the Prussians are also not fully concentrated with additional forces likely to arrive. When and where these reinforcements arrive is not yet clear.

Currently we should have six players involved. Four on the northern table and two on the southern. I hope this will provide an enough room for confusion and command challenges, while providing some opportunity to model the impact of these twin battles. Only time will tell of course.

Hundred Days Campaign

Readers of my Volley & Bayonet blog will have already read of my 6mm Hundred Days Campaign project. A project that really started a year ago when, during the first COVID-19 lockdown, I decided I needed to make the most of the time at home.

Now previously I have played all four of the major battles that mark the Hundred Days Campaign. However, searching through my lead mountain which had been bolstered by miniatures purchased second hand, it occurred to me that I could field all the French to allow me to refight the battles of Waterloo and Wavre on a single long table.

In February I completed the French, and they along with the project, are outlined in a previous post that can be found here.

Last week, around a year after I started, the next part of the project is all but complete. Specifically the Anglo-Allied army under Wellington. A colourful collection of regiments drawn from various national contingents the army is certainly diverse. For those interested a few photos of the miniatures, along with a short description, can be found here.

Duelling with Frederick

Over the last year I count myself fortunate to have been able to safely enjoy the company of others around the gaming table. Over the year our regular multiplayer games using Volley & Bayonet have involved our Napoleonic, American Civil War or Franco-Prussian War armies. All have provided plenty of enjoyment.

I’m also aware that my Seven Years War miniatures have not been deployed for around a year. Our current forces are relatively limited and therefore not suited to a multiplayer format. However, this week my Austrians were able to face my opponents Prussians in what was a fascinating game involving one player aside.

I am continually reminded how different the battles of the various periods play using Volley & Bayonet. This latest battle being testament to the more deliberate Seven Years War battle, especially when using infantry. This of course is a result of the simple but subtle period specific rules.

For those interested a short report of our latest Seven Years War action, with Field Marshal von Daun continuing his campaign against Frederick the Great, can be found here.

A Little Painting & Basing

As regular readers know I have been using the Volley & Bayonet rules for many years for my 18th and 19th Century wargaming. In my view they are an excellent set of rules and a level that aligns to my reading of the great battles of the period. Indeed, the rules have allowed me to refight many of the great battles of the period. Some that spring to mind are Aspern-Essling, Ligny, Waterloo, Antietam, Gettysburg and Chickamauga, along with many others. All possible due to the very clever period specific rules.

Each historical refight has provided a fascinating game, but also they have provide an opportunity to further understand these battles. These refights have also been supplemented by many fictional encounters, ideal when time is lacking. These of course lack the historical background yet provide their own interesting narrative. Not unlike  the narrative of historical battles of the period. For me that’s a sign of a good set of rules.

But of course playing these battles requires miniatures to be painted. Our lockdown, due to the pandemic, provided a little more time to dust of various miniatures in my burgeoning lead pile, pick up a paintbrush, and paint what ended up being rather a lot of miniatures.

Now, some background. Over recent years I have been slowly focussing my limited painting time on the refurbishment of several of my miniature armies. All of which use 1/300th or 6mm miniatures from Heroics & Ros. This typically has meant a combination of rebasing miniatures – including increasing the number of figures per base, increasing the figure variety on bases, changing my labelling system and painting additional miniatures.

Some armies, such as the Anglo-Dutch and Brunswick troops shown above, have newly painted figures to supplement those previously painted allowing rebasing to continue.

Other projects have been relatively small, a sub project if you like. An example being the expansion of my Napoleonic Russians which were woefully short of cavalry. These can be seen above and below.

Now of course the pandemic ensured I couldn’t order more miniatures, or at least expect them to arrive quickly. So as mentioned the focus was on the lead mountain. Over the years I have collected a lot of odds and ends in second purchases. So one day I sat down and lay out all the second hand unpainted French Napoleonic figures purchased at bargain prices. After some thought I realised that I had almost enough for another large expansion project.

Above and below Napoleonic French cavalry for my Waterloo project. All are newly painted. Each cavalry stand represents a brigade of 1000 to 1500 men.

Here I’ve opted to model two regiments per brigade using the Hundred Days Orders of Battle. So any brigade here will have the correct facings for its historical equivalent. Above are four brigades of Dragoons in front, each brigade having two Dragoon regiments. Behind are four brigades of Cuirassiers. In total above there are the equivalent of 8000 French cavalry.

Below, another eight eight French cavalry brigades also for Waterloo, many of which are light cavalry. There include Lancers, Chasseurs and Hussars to name a few.

Currently on the painting table are the infantry, an additional 400 French infantry. This project, when added to previously painted miniatures, will see all the French units present in the Hundred Days campaign completed. This will allow the battles of Waterloo and Wavre to be refought on one long table. A project I’ve often pondered, but that really seemed unachievable.

However, I’m getting ahead of myself. Before starting the French I started on my American Civil War armies.

Above and below a portion of the Confederate reinforcements.

Like the cavalry previously each infantry stand is 1.5″ square. Now however each brigade stand typically represents 1500 to 2500 men. Each stand has between 25 to 28 figures per base with additional figure variation adding, I feel, to the overall visuals.

Returning readers may also note the use of white text on black labels, something that I am increasingly pleased with. Of course changing labels in part of the army means doing all the bases.

Of course the Union army also needs reinforcements and these too have had some focus. In addition to several Union infantry brigades I have added artillery.

Below, a massive Union deployment of rifled artillery. In Volley & Bayonet an artillery stand typically represents 12 guns. With a frontage of 0.75″ per stand at the ground scale we are using each artillery stand frontage is around 150 yards.

Combining all the painting, the photos being just a subset, over recent months many hundreds of new figures have been painted and merged into the existing armies. A very pleasing result.

Of course painting is one thing, getting them on the table is another. Long delayed by the pandemic over the last few weeks we have finally returned to some rewarding multiplayer games using Volley & Bayonet. These games have of course provided an opportunity to deploy portions of my American Civil War armies. You can find a short game report of one of these games here.