Category Archives: Renaissance

Lutzen 1632 – A Short Documentary  

As many readers will know I have more than a passing interest in Renaissance warfare, especially that of the 17th Century. As such I found a recent documentary posted to YouTube rather interesting and thought others may as well.

The short 30 minute documentary looks briefly at the Thirty Years War, and specifically the battle of Lutzen. It provides a mix of modern re-assessment of the Thirty Years War and Sweden’s role, battlefield archaeology, archival research and forensic investigation. This is assembled well without being dumbed down too much. In addition it provides as an interpretation of events in the central sector of the battlefield.

I trust you find it of interest.

English Civil War Scenarios – A Short Review

Well over a year ago I wrote a short review of an English Civil War Gaming Scenarios book a friend from Timaru was kind enough to lend me. This volume was the first in a series which I purchased, but until recently had not reviewed. IMG_0024.JPG Yesterday I took the time to write further short reviews of the subsequent volumes. They can be found in the Renaissance section of this site.

The second volume is probably the best with an interesting mix of battles of various sizes. Though volume three maintains a close second place there are two scenarios which I can’t see as playable with the rules I use. As a result these hat for detract a little from what is otherwise a very good selection of battles. Of course they may be ideal for people using other rule systems.

The final volume I have is volume four, which again has a couple of scenarios which I will not be able to utilise. That said, this volume does have several which are excellent, with Benburb and Inverlochy being classics and cry out for play on the wargames table.

If you have an interest in English Civil War gaming you may find these books useful. Now I just need to organise some games…

Arquebusier 34/3

It seems November was the month for wargaming and military history journals, as in addition to Slingshot my copy of Arquebusier recently arrived. Arquebusier being the journal of the Pike & Shot Society.

With a much smaller membership the Pike & Shot Society Journal is also more limited, comprising around 48 A5 pages per issue. This of course means there are fewer articles. However, as in previous editions it retains its academic flavour and as such it will find favour more with the student than the casual wargamer.

The current edition comprised what looks to be the start of a series entitled “A Study of Orders of Battle from the Age of Louis XIV”, by Iain Stanford. The first article being a review of British Regiments at the Battle of the Dunes (1658). An interesting introduction soon develops allowing the author to review details on the various regiments, both from the New Model, but also those of the Royalists who fought in the campaign and battle. Comprising just over 20 pages it is clearly the centre piece of this issue. As well as placing the orders of battle in a campaign context there are some particularly interesting gems in this article for those interested in the British Civil Wars. A very interesting article.

The second article is that by Stephen Ede-Borrett where he reviews the regiments of Turenne during the Thirty Years War and Franco-Spanis War. While the third main article is part two of a price on Muscovite Select Soldier Regiments, translated from Russian. Both interesting but heavy and outside my area. A short review of the rules Maurice is provided before the useful book reviews section that completes the edition. This time however these book reviews have more warnings to perspective purchases, than recommendations which is not a bad thing!

So another solid issue ideal for the student of the period and one which may well encourage me to break out my own New Model army for service on the table. They having been on garrison duty for too long…

Cancon 2014 – Reflections

Finally I have managed to find some time to pen a few passing thoughts on Cancon 2014. Late I know, but a holiday and then a busy time on our return has a way of limiting time in front of the computer.

As with previous years Cancon was an excellent wargames convention, I am very pleased to have attended in what is now my seventh convention across the ditch. As always it is a great opportunity to catch-up with friends, either playing DBR or playing in other events. As is normal with Cancon there was a large selection of trade stands, some of which I visited. However, such visits reduced my ability to visit other gaming areas and demonstartion games. As a result the photos below are, this year, of the Renaissance DBR competition area rather than other games.

Firstly, we have Brian Sowman, on the left, and Peter Gillard fighting it out on the morning of the second day. In the background can be seen other Renaissance games in progress as well as DBMM and DBA gaming areas. To the left, but not shown, could be found a 25mm Napleonic competition which used a modifeied version of the old WRG rules.

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Next a couple of photos of a another Renaissance game this time between Roger Mackay’s Dutch Rebellion army and Lyle Daymond’s Russian Traditional (1631) army. Of general  interest is the view of another portion of the convention area in the background. Cancon is a large convention and the tables keep flowing to the right with trade satnds to the left. Near right is the FOG Renaissance area.

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Below, another view of the previous game, this time illustrating these two well presented armies in more detail. The Russians are on the right.

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Now, for those interested in reading more on the subject I have just put on-line a summary of my own games in the Renaissance DBR competition. The report can be found here.

A Medley of Renaissance Games

It has been a busy month here in “The Wargames Room”. The month kicked off with several excellent DBA 3.0 test games to be followed with a series of DBR games. The first of these received a report which can be found on the Renaissance Wargaming section of this site, for the other two I shall simply post a some game photos and a brief summary.

The first found my Roundheads facing John Kerr’s Royalists in a scenario game from his Borsetshire game. If you are interested in John’s narrative campaign I suggest you following his posts on his site. This particular battle was an encounter at “Ashby Street” set in 1643.

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John periodically fields a cavalry heavy Royalist army and this engagement bought the Royalist horse out in great numbers. The battle was an interesting affair and went down to the wire.Above, John moves his right flank forward towards some Roundhead guns. Below, the Royalist Yellow regiment, without pike support, fires at a portion of the Roundhead centre.

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Finally, a view of the battle, at the same time, but  from a different angle. The Roundhead horse of the Roundhead left engage a portion of the Royalist musketeers while Royalist cavalry advance to counter this move, visible on the left.

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Just prior to the end it looked set to be a Roundhead victory but in the last turn, with much of the Royalist army broken, sufficient Royalist horse broke through the Roundhead left flank and fell upon the Roundhead camp. The result was the Roundhead army also breaking. You can find more on the Battle of Ashby Street at John’s website.

The next game was played on Friday evening between myself and Alastair Penney. This time set in 1644 our little encounter found both of us using more infantry centric armies. Both armies had similar numbers but the Royalist foot had a greater concentration of musket armed troops while the Roundheads matched man for man the enemy foot and horse fielded a number of cannon with which they hoped to cause much discomfort to the enemy horse and potentially baggage.

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Above, Royalist foot advance past the village of Little Dibton. By 1644 many Royalist regiments had abandoned the 2:1 ratio of musket to pike as can be seen here. Below, the centres of both armies can be seen.Royalist dragoons can be seen moving through Little Dibton.

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Below, Royalist horse can be seen passing Little Dibton and the nearby enclosures. The Roundhead commander should have secured these enclosures and thereby protected his flank. With insuffiient dragoons, and an inablity to dispatch commanded shot, the Royalists made good progress on their right flank, at least initially…

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Below, the centres of both armies viewed from the Roundhead lines. When the battle started there was a risk of rain. When this transpired the Roundhead foot pressed forward in an attempt to use their superior pike numbers. Alas, the attack soon stalled…

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Below, another view of the battlefield, this time from the Royalist lines. The Royalist cavalry, visible on the left, were badly handled by the Roundheads. As a result the Royalist left wing, like the right, broke. However, the Roundhead cavalry were unable to press their advantage sufficiently here.

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When night finally fell, which ended the battle, neither army was broken. As mentioned the Roundhead left and both Royalist wings were broken. However, only darkness prevented the decimated Roundhead centre breaking partly due to the Royalist foot and partly due to stray Royalist horse that threatened the Roundhead camp.

Three excellent games in two weeks against three different players. A great medley of Renaissance gaming in my books…